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Worlds that respond as you move. Owner-only execution, approved one run at a time.
Five live-world release candidates across four families. No preset-camera videos. Each stays locked until permissions, real controls and shutdown are verified.
Steer a generated world with WASD and look around with IJKL. Owner-authenticated website validation is still required.
Action-controlled causal world. A headless worker, Hopper-compatible kernels and browser validation are still required.
Matrix-Game family. Select a release to see its original evidence and execution requirements.
Image-initialized world with WASD movement and mouse-look. Browser integration is prepared; real inference and permissions remain unverified.